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Big Club, Log a Log



Gender: male

Species: shrew

Appears In: Mossflower




Big Club is the tough leader of the Northwest Shrew Tribe who lives with them on the River Moss north of Salamandastron until they are attacked by Ripfang's crew. The entire tribe is captured and made oarslaves aboard Bloodwake, however he escapes and heads to the Great South Stream (vowing to one day free his fellow shrews) where he settles with his pet beetle Grubwhacker. He runs a ferry service across the water and joins Martin's group on the trip to Salamandastron by sailing them on his ship Waterwing to Bat Mountpit, but the vessel is destroyed in a waterfall and they continue on foot. Upon reaching the mountain fortress he is gifted a new dagger forged by Boar, which he wields during Boat's Battle along with a pike and his hornbeam club, and fulfills his promise of rescuing his tribe. He then sails a commandeered Bloodwake, now named Wuddship, up the River Moss to Mossflower where she is purposely scuttled so Kotir can be flooded. The ship is later reflected by Warthorn's crew and given to Big Club.